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Whose your Daddy?
By: jedimst@alltel.net



Locations:
Executor: Med. Chamber
Executor: Holotheater
Executor: Docking Bay
Endor
Endor: Back Door
Endor: Forest Clearing
Endor: Docking Bay
Death Star
Kashyyyk
Hoth: Defensive Perimeter
CC: Downtown Plaza
Characters:
Darth Vader x2
Darth Vader, LOTS
EPP Vader x2
Grand Moff Tarkin
Sergeant Wallen
DS-61-2
DS-61-3
Officer Evax
Commander Igar
Captain Needa
Mara Jade
ECC Iggy
ECC 4-Lom
Creature:
Bubo
Blue:
Blizzard 2
Tempest 1
Imperial Walker
Boba Fett in S1
Zuckuss in Mist Hunter
Bus
Avenger
Devastator
Dreadnaught
Green:
Homing Beacon
Vader's Stick
Mara's Stick
Effects:
ABCenter
Sec. Precautions
Reactor Terminal
Visage of the Emperor
IAO
POTF
Battle Order
Secret Plans
Crush the Rebellion
ENO
Broken Conc.
Lateral Damage
First Strike
Interrupts:
Tourture x2
Twi' Lek Advisor x2
YAB
Evader
I have you now
Strategy:
This is your basic hunt down and destroy the jedi deck, but it doesn't depend on Visage of the Emporer to win. Here's a few examples of how to play this deck against the top types out there now.
YCEPBT/OBD: Start with Crush, since most of these decks are M&T it helps. Put Mara down via their objective. On turn one get her stick, and try to get Vader down ASAP. If they do flip, just elminate Han. Drain, Battle, and Visage (if possible).
MWYHL: This deck may be dying, but still test 2 can hurt. Start Broken Conc. to slow them down, while you drain them else where. When they come after you, smack them. For some added fun why not take a walker and a few Imperials over to Dagobah and let them apply for Yoda's school. Keep the drains and Battles up and they should discover that they still have much to learn.
HB: Start IAO. This will hopefully make them flip earlier as well as allowing you to get out a battle ground 1st turn. If it is mostly space, get Vader to the Med. Chamber. If not then let your ships handle anything in space, while you battle them on the ground. When they do flip, put out Sec. Precautions and probe probe PROBE. Keep this up and they will discover that that 'hidden' base isn't so hidden after all.
Ops: This is yet another dying deck,
but could still be around. Start either Battle order or ENO. Keep Mara
off the table unless you absolutely need her, since she will suspend ENO.=(
Battle their Ops and retrive everytime
one dies. Put your fleet at their system, and maybe ABCenter on their planet.
Keep it up and you should occupy their planet.
M&T: Start Crush. This will allow you to avoid the annoying Clash, as well as get IHYN or Evader. Both can be very useful, and should annoy them. Get IAO out quickly after that to block any Nabrin attempts. Keep up the drains, and battles and you should win.
Anything else: I'm not sure what to tell you. Standard Start is Crush. I would watch what they are trying to do, while trying to get an early flip. Battle, drain, and retrieve.
Final Notes:
-Visage is not needed to win, but
it does help. Try to keep someone there to keep it guarded.
-Good Luck
Thanks for looking at this deck. PLEASE let me know if there is something that should be corrected. May the force be with you.
Yoda